★ Specialist Gloves | Chocolate Chesterfield
★ Specialist Gloves | Chocolate Chesterfield (Battle-Scarred) costs $68.40 at the lowest ask (CS.MONEY) and sells for $62.99 instantly (PirateSwap), checked 3 Oct 2026.
Prices for ★ Specialist Gloves | Chocolate Chesterfield (Battle-Scarred)
CS.MONEY · 5 markets
best bid, PirateSwap
last catalogue crawl, not compared
Price history · Battle-Scarred
★ Specialist Gloves | Chocolate Chesterfield (Battle-Scarred): lowest ask across markets, daily, 5 Jul 2026 to 3 Oct 2026
- 90-day low
- $65.74
- 90-day high
- $90.13
- Today vs low
- +5.0%
- Offers today
- 58
91 daily snapshots from 5 Jul 2026 to 3 Oct 2026; no day is missing. Full history: 198 snapshots since 20 Mar 2026.
Buy: lowest ask by market
★ Specialist Gloves | Chocolate Chesterfield (Battle-Scarred) buy prices by marketplace
CS.MONEYLowestAsk$68.40vs lowest—Active offers26
DMarketAsk$70.00vs lowest+2.3%Active offers9
SkinsMonkeythin marketAsk$77.65vs lowest+13.5%Active offers2
SkinportAsk$81.41vs lowest+19.0%Active offers8
PirateSwapthin marketAsk$82.01vs lowest+19.9%Active offers1
TradeitNo quote on this marketAsk—vs lowest—Active offers—
SkinSwapNo quote on this marketAsk—vs lowest—Active offers—
CS.TradeNo quote on this marketAsk—vs lowest—Active offers—
USD · hourly quotes from each market. The marketplace confirms the final offer. Highlighted rows are promoted and listed first. How we rank · Disclosure
More Specialist Gloves skins
$70.00
Median of the 3 lowest asks · Lowest ask 2.3% below fair price
$65.74 – $76.61
In the middle of its range
—
Steam $125.53 from the last catalogue crawl, not compared
46
on 5 of 8 markets
★ Specialist Gloves | Chocolate Chesterfield (Battle-Scarred) in real matches
Seen in matches
Analysed matchmaking demos since 4 Aug 2026
This wear did not appear in the 907 analysed Valve matchmaking demos since 4 Aug 2026. That says nothing about price, only that it was not seen equipped in this sample.
907 demos analysedCounts come from 907 analysed Valve matchmaking demos since 4 Aug 2026. Usage is per exact wear and aggregated, with no player data.




